package manage import ( "demo/configs" "demo/data/domain" "demo/data/domain/vo" ) func GetByIdGoodsIntroduction(id int) (domain.GoodsIntroduction, error) { var goodsIntroduction domain.GoodsIntroduction _, err := configs.Engine.Where("id = ?", id).Get(&goodsIntroduction) if err != nil { return goodsIntroduction, err } return goodsIntroduction, nil } func GetInIdListGoodsIntroduction(ids []int) ([]domain.GoodsIntroduction, error) { rows, err := configs.Engine.In("id", ids).Rows(&domain.GoodsIntroduction{}) if err != nil { return make([]domain.GoodsIntroduction, 0), err } defer rows.Close() var list []domain.GoodsIntroduction for rows.Next() { var u domain.GoodsIntroduction list = append(list, u) } return list, nil } func GetListGoodsIntroduction(goodsIntroduction domain.GoodsIntroduction, pageNum, pageSize int) (vo.BaseListVo, error) { rows, err := configs.Engine.Limit(pageSize, (pageNum-1)*pageSize).Desc("id").Rows(&goodsIntroduction) var vo vo.BaseListVo if err != nil { return vo, err } vo.PageNum = pageNum vo.PageSize = pageSize vo.List = make([]any, 0) for rows.Next() { var u domain.GoodsIntroduction rows.Scan(&u) vo.List = append(vo.List, u) } //查询数量 count, err := configs.Engine.Count(&goodsIntroduction) vo.Total = int(count) return vo, nil } func SaveGoodsIntroduction(goodsIntroduction *domain.GoodsIntroduction) (domain.GoodsIntroduction, error) { _, err := configs.Engine.Insert(&goodsIntroduction) if err != nil { return *goodsIntroduction, err } return *goodsIntroduction, nil } func SetGoodsIntroduction(goodsIntroductionMap map[string]interface{}, id int) (domain.GoodsIntroduction, bool, error) { var goodsIntroduction domain.GoodsIntroduction _, err := configs.Engine.Table("goods_introduction").Where("id = ?", id).Update(goodsIntroductionMap) if err != nil { return goodsIntroduction, false, err } return goodsIntroduction, true, nil } func DeleteGoodsIntroduction(goodsIntroduction domain.GoodsIntroduction) bool { i, err := configs.Engine.Where("id = ?", goodsIntroduction.Id).Delete(&goodsIntroduction) if err != nil { return false } return i > 0 }